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Irving Melville - Character Development

This is a Personal Project for Educational Purposes.
I will keep this post updated with progress renders of Mr. Irving Melville.

Synopsis:
Irving Melville is the Chief Ward of the magic crime infested city of London in 1891. He specializes in Dark Defense and has obviously seen the end of a wand before! Ex Military, Generic Badass.

Day 017 - I took 2 weeks off and now i'm back on it! I need to do one more pass of the sculpt and then finish up his maps and groom.

Day 017 - I took 2 weeks off and now i'm back on it! I need to do one more pass of the sculpt and then finish up his maps and groom.

Day 016 - Clothes on the way! Still missing alot (Bow Tie, Vest, Belt, Wand, Potions, Armour etc)

Day 016 - Clothes on the way! Still missing alot (Bow Tie, Vest, Belt, Wand, Potions, Armour etc)

Day 12 - Groom colour

Day 12 - Groom colour

Day 007 - SSS testing.

Day 007 - SSS testing.

Day 006 - Sculpt v002. I am nearly done with the sculpt.

Day 006 - Sculpt v002. I am nearly done with the sculpt.

Day 005 - Testing Maps Before SSS

Day 005 - Testing Maps Before SSS

Day 004 - Shader Development

Day 004 - Shader Development

Day 004 - Map testing

Day 004 - Map testing

Day 003 - Testing Displacement for Scar tissue area.

Day 003 - Testing Displacement for Scar tissue area.

Day 003 - Back in Maya testing

Day 003 - Back in Maya testing

Day 003 - Sculpt day 001

Day 003 - Sculpt day 001

Day 002 - Body Fleshed out! 
*with day 004 bust textures.

Day 002 - Body Fleshed out!
*with day 004 bust textures.

Day 001 - Alternate angle of Base Geo

Day 001 - Alternate angle of Base Geo

Day 001 - Basic Face Geo. Quad draw over dirty dirty scan from Agisoft Photoscan.

Day 001 - Basic Face Geo. Quad draw over dirty dirty scan from Agisoft Photoscan.